PROFESSOINAL RACING SIMULATOR DEVELOPMENT
Our start begin from 2006 when we create the first Formula 1 simulator software mod called FSONE 2006 (Formula Series One 2006) for all the Formula 1 fans. all our fans start to organize events and online championships over the world. in 2008 and 2009 we won the MOTY (Mod of the year) and we start our evolution.
in 2008 we found Ohw Studios and our first feature was the creation of the Kers and DRS system for simulator software, was used for all Formula 1 Teams and then Formula 2 and DTM series. then we develop the Formula E Feature (Electric Engine) who allowed all Formula E Teams to work on simulators and become a strong category.
Then start to scan tracks of all the series by LiDAR technology and developing new professional features and hardware for Motorsport teams and driver training companies, turning us into one of the principal supplier for World Wide Motorsport teams providing LiDAR Tracks, Cars Models and Developing new car technologies.
Working with diferent TOP Motorsport teams providing services of LiDAR Tracks and Car Models for simulators with a worldwide database of all racing cars categories such as Formula 1, Formula 2, Formula E, Formula 3, Formula 4, WEC, ELMS, Blancpain, Indycar, Indyseries...etc, also dedicated to the development of car models for TOP automotive industry and Racing game development as well.